Types of monitor matrices which is better

matrix design principleOrdinary buyers are accustomed to evaluating monitors mainly by their diagonal size in inches. But the development of the market for these devices, the development and application of various, modern and promising technologies in screen manufacturing have changed the situation. The quality and parameters of the matrix, the method of its production also became important criteria in choosing a device. Each of the existing options has its own advantages and disadvantages, and the choice between them depends on the user’s preferences and the tasks he or she faces.

The correct choice of monitor determines the further ease of interaction with it, which is important in study, work and even entertainment. An incorrectly selected screen can lead to irritation, displeasure from the work process, and even health problems. Therefore, before going to the salon, you need to decide what is actually worth buying. To do this, you need to understand how the matrices in monitors differ and what types there are.

What matrices exist for monitors?

There are several technologies used to produce monitor matrices. Some of them have been used on the market for quite a long time, some are new, modern and, accordingly, advanced. Well, given the difference in both technical characteristics and price, you should carefully study the offer before making a purchasing decision.

The most common include followers of the TNT TN, MVA, IPS, TFT PLS, OLED model, combinations thereof, as well as less popular products from the electronics industry. Each of these devices is aimed at a specific category of buyers.

Model TFT TN)

TFT TN appeared on the market a long time ago and is still popular, but in the form of more advanced modifications. The horizontal viewing angle of the TNT TN + film version can reach 130-150°, the vertical one remains at the same level. Brightness is also not impressive. It is unlikely that such a device will be useful to a designer or photographer.

REFERENCE! But the device also has undeniable advantages, including a minimum response time, which is below 1 ms. Thanks to this indicator, the monitor remains in demand even though its cost exceeds five thousand dollars.

Model TFT IPS

This matrix, which initially won its place in the sun in the design of mobile phones, has a good viewing angle. Clearly better. than the first model, since the differences are quite significant. In practice it is 180°, both horizontally and vertically. A good color gamut also comes in handy, especially when it reaches 100% sRGB.

matrix replacementOne of the disadvantages of the model is that the contrast is too low. 1000:1 is not a figure to like. It is this that distorts the display of black light and is the cause of a number of undesirable effects. The response time leaves much to be desired - up to 6 ms, which allows, however, to count on 100-150 frames that can be safely displayed on the screen.

There are many subtypes of monitors whose matrix is ​​made using this technology, but the difference between them is not too big.

Model TFT *VA

In terms of its main parameters, the device can be considered average between previous models. The matrix is ​​characterized by high contrast, good viewing angles vertically and horizontally. The significant response time is the reason why gamers avoid such products.

There are also quite a few subtypes of the model, each of which has its own specific advantages.

Model TFT PLS

This matrix is ​​somewhat similar to IPS, and so much so that it is difficult to distinguish them without special research. But you can look at the price tag and understand what is happening and why. The device, in fact, is a cheaper version of IPS, designed for the corresponding segment of buyers.

Model OLED

Matrices built on an LED basis are considered the most promising. There are enough reasons for this, including the lack of black brightness, response time not even in milliseconds, viewing angles almost reaching 180°. When the monitor deviates, the brightness remains stable. And also a high color gamut.

The disadvantages include flickering at certain frequencies, which causes eye fatigue, and fragility combined with a fairly high price.

Which one is the best?

It is impossible to unequivocally answer the question which matrix is ​​the best for a monitor. Individual approaches dominate here. But many experts believe that there is no equal to the Ips/Oled combination, in the manufacture of which so-called organic light-emitting diodes are used.

Matrix for working with photos and videos

Graphic designers, pre-press professionals, and other users working with complex graphics will prefer IPS panels. The most important characteristics for them are contrast, color quality and shade accuracy.

For video editing, many people prefer LED monitors. And TN matrices are completely contraindicated for both photography and video.

Matrix for games

matrix for gamesGamers, as expected, prefer devices with minimal response, without tearing or stuttering. For ordinary gamers, the design response should be 3-5 ms. For professional esports players, this figure should reach 1 ms, or even less. Typically, computer game lovers choose matrices made using IPS and OLED technology. An excellent alternative for them are VA matrices. Generally speaking, there is no single approach here. It all depends on the characteristics of a particular monitor model, on the preferences and financial capabilities of each user.

IMPORTANT! Experienced gamers also note such a feature as the discrepancy between the reality of the stated matrix indicators. In many cases, the response time is much higher, and other parameters do not correspond to the passport data.

In general, monitors with special characteristics are developed specifically for this category, and developers choose almost all types of matrices, except perhaps the most ancient ones. And then, the pixel response time of a device made using TN technology attracts many, so gaming monitors are also made with this matrix. It is believed that it is well suited for dynamic games, since the trail that appears when braking does not occur.

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